First Two Layers, or F2L are normally the first two bottom layers of the 3x3x3 Youtube: How to get faster at the 3×3 Rubik’s cube – F2L – by Feliks Zemdegs. We have to learn two algorithms which are symmetric to each other. We call them Left and Right algorithms. Learn how to solve the Rubik’s Cube with this simple and easy to follow F2L ( First 2 Layers) is a way of continuing after solving the cross.

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That’s why there’s a big scary table of algorithms lurking on the algorithms pagebut because we’re using our clever 2-look shortcut, you only need to know the rugik seven.

At this pace, you remove the temptation to focus only on the pieces that you are currently applying an algorithm to, and you can rubil be looking at the rest of the cube to find the next F2L pair. These miscellaneous techniques can help you improve your speed in the step. You can do this in whatever order you choose but I have arranged them in what I think is a sensible order to learn them – I have grouped similar algorithms, and put what I think are the easier ones first.

Only if you do not have any choice, you’ll have to get both pieces out of the lower layers. PLL gets the same treatment, as we’ll be permuting the corners first and then the edges.

If you can intuitively rublk every F2L situation you come across then jolly well done, but there are a few cases where there is just a better, faster, much less obvious algorithm to solve it.

Next, turn the edgepiece into that position and turn the edgepiece back down.

– CFOP – First 2 Layers (F2L)

Retrieved from ” http: Rhbik idea of F2L is to pair each of the four bottom layer t2l with the corresponding edge piece and then insert them into the correct place. If you learn F2L the arithmic way, you learn every single situation and a corresponding algorithm. The second algorithm looks the picture of perfection – short and repetitive.


Don’t worry if you struggle! Well go ahead, but don’t blame me when you’re trying to make friends with other speedcubers and you have to listen to “Wait, do you mean COLL as in orienting and permuting last layer corners while preserving edge gubik, or just orienting the corners and preserving edge orientation but ignoring all last layer permutation?

While this is also an excellent life tip, some situations are just better handled on a specific side of the cube. The two sections of the algorithm show the two steps in the same procedure as before – the first bracketed section shows the pairing of the two cubies, and the second section shows the pair being inserted correctly.

For each case, there will be a “method” how to convert it to one of the basic cases and an d2l in with a bullet in front of it.

Step 1 – The Rubok This step is the same as the beginner method – forming a cross on the first layer to get this: Now, there are two possible situations. Then, once you know those few algorithms, you can begin to learn the rest of the last layer algorithms while always being able to fall back on the ones you know.

This means that doing the cross on the bottom is difficult, v2l they have come to rely on algorithms for situations that are rubim upside-down. Top of the page. Just like with the happy red-green pieces before, sometimes you will come to an F2L situation that you’ve solved many times, but solve it in a different way because you want to set up the next F2L pair for easy solving.


First Two Layers (F2L) of Fridrich Speedcubing Method – Wiki

Now, when you’re solving the cube using the full CFOP method, the whole last layer is supposed to be solved in two steps:. As mentioned above, the sections in this method don’t have to be learned sequentially. This works, and is an rubi way to solve the problem, but the second solution is much simpler.

SpeedsolvingFMC Previous state: Rubi completes the cube, which you probably know looks like this:. If doing the cross on the bottom takes much longer than when doing it on the top, don’t be disheartened! Learn the intuitive steps first and fully understand how the moves work. So for OLL, instead of orienting every piece in the last layer at once, we’ll do the edges first and then the corners.

Fridrich (CFOP) Method

Although the idea of slowing down in order to speed up may be counter-intuitive, a useful exercise is to practise F2L at an exaggeratedly slow speed.

Simultaniously, you have created a pair, which you can easily place. You have two options here. To this end, the vast majority of the algorithms on this page are comprised of many Rs and Us, as they are easy to perform sorry lefties.

Fortunately, there is a huge algorithm database for your perusal, where you can find the perfect algorithms for you. Intuitive is solving the first two layers by intuition instead of algorithms. When none of the pieces is in the top layer, I would advice you to first look for another pair. You will also have noticed that the first two brackets are written in red. That’s called 2-look PLL.